Soon, customers should start coming into your store to buy items. Then, supply your shelves with the items that you are able to put them on, as there are separate shelves for separate items. If you want your store to start making profits, you will need to buy at least one shelf and a register, which uses some of the $5,000 you start off with. In order to start your own store, you will need to claim a vacant land. Official Retail Tycoon Trailer Gameplay How to Play Is there anything else you'd like to share? If you enjoy Retail Tycoon, I’m putting all my newfound experience into Cruise Ship Tycoon, so check that out whenever it gets released. Plus I got a free robux blaster gear out of it. What was it like to develop a game that was featured in an official Roblox event? That was a great opportunity, not too much work and I think it was the best month Retail Tycoon has had on record. I absolutely love AI and it’s the best feeling to write a bunch of logic and then watch a hundred little artificial people run around doing their own thing. What did you enjoy most while developing Retail Tycoon? Definitely making the thought processes for the NPCs. On the upside, I learned a heck of a lot about putting a game together and I’m sure I’ll have a lot less difficulty with future projects. Due to a mix of not planning anything out and general inexperience, I think I’ve rewritten most of the game at this point. What challenges did you have to overcome while developing? What was the most challenging? Working through my own incompetence has been a big part of making the game for me. That certainly put a lot more pressure on me. I was pretty surprised when the game exploded and had thousands of players online during the beta before I even advertised anything. What was it like developing Retail Tycoon? It’s been a fun experience, I’ve definitely learned a lot. The following interview was between Thundermaker300 and Haggie125 on Error: Page "User blog:RBLXDeveloperInterviews/Haggie125: Retail Tycoon" does not exist., as part of the Developer Connections Project.
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